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SXSW '08 Tuesday

Future of Internet Radio

Tuesday, March 11th 5:00 pm – 6:00 pm

David Hyman CEO, MOG Inc
Nancy Miller Sr Editor, Wired Magazine
Anil Dewan Dir of New Media, KCRW Radio
Tom Conrad CTO, Pandora
Anu Kirk Dir of Product Mgmt/Rhapsody, Rhapsody America LLC

What is going to be the new personalized music experience compared to mainstream radio experience?
-things are moving towards a much more personalized type of radio as wireless networks get more prevalent
-Internet Radio isn’t really radio – more a mode of delivering content to people – that image (radio) can be destructive.
-Infinite number of stations
-interactivity
-metadata (album cover, label)
-future holds community (similar tastes)
-location

How will P2P and internet radio join together in the future?

Three categories of community
-quantitative metadata driven
-qualitative similar bands
-social and community influence

Should traditional radio have an option of taste driven interactive but keep DJ making choices for those who like it?

It is just the platform – “how do we do radio better?” It isn’t about the technology – give the user what they want ignoring how it is delivered. Maybe the challenge is making it easier to find those stations (traditional) that fit your preferences.

Why did we leave traditional radio? Because there was more diversity online. Where is that diversity online? Even satellite radio is lacking some of that diversity.

Pandora is all about getting you want you want – there is nothing about popularity it is a blank slate about coming to your site. We aren’t telling you who is popular, you get what you want and enjoy. Pandora is radio, but there is a lot of good about traditional radio. One button for music another button to change music. Repetition is an important part of it – helps you get what you like. There are many values to radio and it is just how important those values are to your listening experience.

What do the people want in radio? People are falling out of love with music because they can’t get what they used to like when they determined their music preferences. Pandora can get you back into things – but “new is scary.”

There is a certain amount of effort that people are willing to put in when finding and listening to music. Fortunately the possibilities with the internet make that limitless.

The panelists got to a point where they are going at each other a bit trying to figure out “which is better.” Their product is better because of X. The conversation seems to be each of the groups sayin, “some people use our product because of X. Some people like our model.”

Pandora is less than 1% of all internet radio stations. They view their competitors as Clear Channel, Satellite, stuff. They are bigger than any terrestrial radio station.

When will the reality of ubiquitous broadband get internet radio off the ground?
-Pandora is available on some mobile phones Sprint & ATT

RIAA licensing issues:
Ultimately internet radio will survive, but is still up in the air on the royalties officially.
Traditional radio is the music business trying like mad trying to get their music on the air (breaking the law).

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SXSW '08 Tuesday

Considerations for Scalable Web Ventures

Tuesday, March 11th 3:30 pm – 4:30 pm

Chris Lea Media Temple
Joe Stump Lead Architect, Digg.com Inc
Cal Henderson Badass MC, Flickr
Matt Mullenweg Founding Dev, Automattic/WordPress
Kevin Rose Founder, Diggnation/Digg Inc

Who do you ask about this stuff?
When should you worry about scaling?
-it depends on the app
-it doesn’t really matter for some… just need to worry about a large traffic spike like getting dugg or slashdotted.
-flickr didn’t worry about it early on – they were more concerned about putting together a great app vs. spending the time to concentrate on scaling.

It is good to at the very least take some time to think about how be something could get and have a general idea in place vs. waiting till it is too late. Livejournal has good information on what they have done. Wikipedia’s approach is also available and open.

Netscaler: NOT needed
LVS works – commodity hardware plus OSS works well – Pounce load ballencer

Flickr serves 32k photos per second.

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SXSW '08 Tuesday

Tuesday Keynote: Jane McGonigal – Alternate Reality Gaming

Tuesday, March 11th 2:00 pm – 3:00 pm

Jane McGonigal Creative Dir, Avant Game
http://www.avantgame.blogspot.com/

Make the real world more like games vs. taking video games to the next level (better graphics etc.)

There is much going on in the area of happiness research – positive psychology. This newer field answers the question, what makes us function well? What makes us happy compared to the core of game design. This field has come up with many new metrics for measuring happiness.

Are developers (or game developers) in the happiness business? By the year 2013, quality of life will become a metric for evaluation of all brands. Communities will begin to form around different visions of a life worth living. Value will be defined a a measure of the quality of life. Happiness is no longer defined with the image of a warm puppy.

What makes us happy?

  1. satisfy a work to do item
  2. experience of being good at something
  3. spending time with people we like
  4. chance to be part of something bigger
    *nothing gives you these more than games*
    *multiplayer games are the ultimate happiness engine*

Signals:
“I’m not good at life” we can do things in games that we can’t do in the real world.
-better instructions in games vs. real world
-better feedback in games
-better community in games

Problem: global mass exodus towards game worlds. There is a perception that quality of life in games or the virtual world is beating reality.

ARG games:
ChoreWars – points for doing chores in real life
Zyked – exercise
Serios – pay for certain tasks at work ($ for a meeting etc.)
Citizen Logistics – game to help other people
World Without Oil – what would the world be like?

“To imagine the future, always look back at least as far into the past.”
Soap kills germs 1931 ad. Why not think the same way about games? Games kill alienation/anxiety/depression

How ARG’s amplify human happiness:
-Mobbability – ability to collaborate on a large scale
-Influency – ability to adapt persuasion based on a person or personality
-Cooperation Radar – track strengths in certain people and see their individual values
-Ping Quotient – ability to reach out and network
-Multi Capitalism – different capital gets you different returns
-Protovation – rapid fearless innovation – the more you fail, the more you learn
-Open Authorship – able to give things away and modify in a positive way
-Signal Noise Management – know which info is relevant
-Longbroading – zoom out and see the big picture
-Emergensight – spot patterns as they pop up
*all of these optomise the quality of life*

Where to go next? Twitter is a good interface. The Nike iPod needs a game interface. How about the sniff network for dogs? Trackstick GPS tracker, SFQ.com

Thelostring.com – olympic ARG to find a new sport never played before.

-soon we’ll be in the happiness business
-games are good for improving our quality of life
-AR signals the need for all of us to redesign reality

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SXSW '08 Tuesday

Core Conversation: Next Generation Education: Bringing the New Web to Campus

Tuesday, March 11th 11:30 am – 12:30 pm

Samuel Felder Sr Designer, University of Southern California

How is your team put together?
Departments do what they want essentially. Set up as for hire group in IT. Set up web council and when creating central content, create an API or pattern library for designs (yahoo). Opened course catalog for people to use as they chose.

The API’s were created for the class schedule and events calendar. Push events into facebook etc. Also provide a way to pull events into dept sites.

Who has guidelines for navigation and look?
IT – programming services – – Communications – design and branding
or
mishmash where you do what you want
U of Kansas has a good branding policy/docs/site

U of Chicago redesign used a consulting firm for interviews with stakeholders to determine the best direction to go and determine the internal dev priorities. The homepage is just the traffic cop where interest and information is mainly on the 2nd levels. When putting together the new site, don’t talk about the look, just talk about the users.

Use of Flickr API for asset management

Harvard: Empower students to create content or watch the trends an follow up with them. They know the newest things out there and are using them. Their knowledge can be harnessed to use and maintain those resources. Sponsor dev contests and hack days to build on resources.

Student blogging:
MIT has a great student blog that gives a view into what goes on at a university – REAL experiences.

-Google Analytics is a great tool that many many universities are using for stats.

How do you do ID management for perspective students who aren’t yet in the system? OpenID is a good option since many of the email providers they are using support OpenID with a single sign-on

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SXSW '08 Tuesday

Life After the iPhone

Tuesday, March 11th 10:00 am – 11:00 am

Kate Ryan Sr Content Strategist, Ten Digital
Kyle Outlaw Sr Information Architect, Avenue A | Razorfish
Scott Jenson Google
Karen Kaushansky Sr UX Engineer, Tellme
Loic Maestracci Dir of Mktg, Groove Mobile

iPhone Fun Facts:
-200 patent filings
-$150 million on development
-1 year of work to get ATT deal
-ATT gets 5 year exclusive
-Apple built human head models to test the phone
-SDK will allow VOIP via wifi

Voice in data out easier to say something to get a restaurant vs. typing in a restaurant type or food.
What is comfortable and safe for people using a device while driving?

Google.com must owrk in every small browser on all phones – iPhone browser on all phone – iPhone browser changes all the rules. It can handle everything vs. most mobile browsers.

iPhone is a very big change in how we think of mobile phones.
Music delivery on a phone: UK is looking for web based music
US looking for a client to download an play.

iPhone leads to disruptive mobile industry in both UI and apps.
User experience changes – simple wireframes are gone and companies have to be more creative with the interface.

smartbox.com – phone barcode
Newsbreaker.com – share and report names
Food Ninja – iphone food and restaurant finder

What do you love/hate about the iPhone?
L: many want to interact – works well! HTC doesn’t work as well with the interface.
H: doesn’t do simple phone tasks well (calls, sms, send video)

L: audacity of design – no menu system or scrollbars is amazing! Unlimited data required, simple easy to play around with phone very simple to use.
H: “Web in your pocket” is still hard

L: Visual voice mail (not painful to listen to message 7 of 12)
H: hard o make phone calls (driving)

L: Mobile user experience is great – shutters the myth that phones need to be complicated
H: hardware/software unseperable – open platforms/access better

Design of the iPhone
enable desktop in mobile
Who else is taking design seriously?
Sony Erikson is trying to push things a bit – media UI similar to PSP

Screens don’t take advantage of voice and voice doesn’t take advantage of screens

iPhone stripped things down to core features – many phones have more features than needed – or the features they have aren’t done well.

Other phones to look at:
Sidekick – nice keyboard, but a bit too big – now that MS has them things could change
PSPSlim – use Skype on it

Open Access:
Google android and iPhone SDK gives users the ability to access and develop for the platform. Currently carries control the channel Current phones are a consumer of information. At some point they need to be a producer of information.

Wish Killer Apps
Luggage search application (know if/when it is on the wrong plane)
Shell to get information from – cloud based on where you are (car, desk, living room, etc.)
Infinite battery life!

Continue the conversation at http://lifeafteriphone.ning.com

Categories
Monday SXSW '08

Targeting Your Website: Accessibility Litigation Update

Monday, March 10th 5:00 pm – 6:00 pm

Michael Alex Wasylik, Esq. – ricardolaw.com
Anitra Pavka – anitrapavka.com

Cost of Lawyers vs Web Designers/Coders
-Target Defense Team: 8 highly-paid lawyers from one of California’s most expensive law firm
– Just fixing the site would be much cheaper – worst case scenario: total site redesign and recode
(they may spend millions of dollars just defending this case – how much would it cost to just fix?)

Disability Stats
-In the world: 10% of the worlds population has some disability
In the US
-10 million visually impaired, 1.5-3 million use the Internet
In California
-140,000 visually impaired, 10,000 use the Internet

Section 508 (Rehabilitation Act of 1974)
-Applies primarily to govt. and govt. contractors
-Passed in 1998 to expressly include web sites

Americans With Disabilities Act of 1990
-Title III of the Act applies to private businesses with “Public Accommodations”
-Does not expressly mention web sites

Is your site a public accommodation?
Twelve types listed:

  • inn, hotel, motel, or other place of lodging
  • restaurant, bars
  • movie theater, concert hall
  • auditorium
  • retail sales
  • retail services
  • terminal, depot, or transportation
  • museum, library, gallery
  • park, zoo, amusement park
  • schools or education
  • day care, elder care, or social services
  • gym, health spa, exercise

2002 first case to address Title III’s application to web sites.
“A public accommodation must be a physical, concrete structure”
ADA does not apply to web sites in 2002 – case dismissed

Target Case:
Target stores are “places of accommodation” under ADA
ADA broader than merely limited physical access
Unequal access to Target.com denies the blind the full enjoyment of the goods and services offered at Target stores, which are places of public accommodation

What NFBlind said:
Not accessible to screen readers (JAWS)
Images lack ALT tags
-image maps for navigation
-images used as form buttons
-merchandise images
Inadequate use of headers to structure content
Improper form labeling
Mouse required for major functions

Online only may be covered – amazon.com, 37 signals, Dell – not covered by title III
Brick and Mortar stores that are also online are covered by title III – Borders, Apple

Categories
Monday SXSW '08

Client-side Code and Internationalization

Monday, March 10th 3:30 pm – 4:30 pm

Jon Wiley – Google

Why?
Why does Google have ~117 images for search?
Google’s mission is to organize the world’s information and make is UNIVERSALLY available.

Does internationalization = translation?? NO
Internationalization is the design of the product for many different areas (i18n = internationalization).
Localization is the act of taking your product (which you have already internationalized) and turning it into something appropriate for your particular market.

Localization is more than translation. – involves local content for a particular area – legal compliance – marketing – keyboards – currency formats – date formats – cultural appropriateness

Character Encoding:
It was easy once when there was just ASCII – many others came around but eventually everything came into Unicode.
Specifically want to use UTF-8 (8bit unicode).
Why use?
It is compatible with legacy ASCII content – makes ASCII a subset of UTF-8
Modern OS’s support it (not all platforms/browsers support ALL unicode)
Has all the characters you need
You can present a mix of scripts at once
Smaller than UTF-16 for most content – uses smaller bytes and could take up less space.

Careful wen using markup characters (less than greater than)
when you need hard to see characters ( )

Tell the browser:
in your content type declaration in response header (browsers give higher priority to ct)
meta element
external CSS

Find content in the right language.
Be sure to serve content in the correct language.

lang and xml:lang attribute on html element to clarify language
meta element in the doc header
content language in response header

Text direction:
LTR = left to right text
RTL = right to left text
bidi = bi-directional text
How does this work? It is going to be in logical order.
Markup is LTR. Numbers are LTR. Spaces and punctuation are neutral – they take on the characteristics of the words around them.

Dir attribute in html – dir=”rtl” <p> – there is a CSS attribute but best not to use.

Text expansion:
English is a compact language (compared to other languages)
small words can expand 200-300% in other language. This is usually not good, especially in menus etc where they could break things in other languages. Rule of thumb is =40%.

Tools:
Google translation service (http://translate.google.com) – good for a quick check to test a site – don’t use for production output.
CSS Janus – script for flipping CSS-based layouts – table layouts don’t have this problem – not a total solution (http://cssjaus.commoner.com)

Categories
Monday SXSW '08

Social Networking and Your Brand

Monday, March 10th 11:30 am – 12:30 pm

Paul Boag Founder, Boagworld
Jina Bolton Sushi & Robots
Mark Norman Francis Web Architect, Yahoo! Europe
Steve Ganz LinkedIn
Steve Smith Web Guy, Ordered List

Social Networking Defined:
myspace facebook linkedin – much deeper – everything we do w/another person online – email twitter podcasts flickr
Any interaction between two people online is social networking.

Brand Defined:
who you come across as a person online and your own identity – not just logos and letterhead
Your brand is the promise of an experience they will have with an entity.

Ways to use personal brand:
use as a sales tool – personal brand is directly connected to what you do (writing and speaking)
many times just for business purposes

Steve Smith is tough to brand with a name (very common) chose something unique and memorable and keeping consistent. Consistency is the key!

Tips and Tricks:
If there are other’s out there with your name or brand, you need a way to set yourself apart. Screen names and avatars – pick a name and stick with it.
Commenting and the frequency of comments can help/hurt your brand.

Failures:
Do searches and see what is currently out there about you and keep an eye on it. Google yourself and be conscious of your image.

Tools:
Twitter
Podcasting – not for everyone
Upcoming.org

The Real World:
For visual people, find a photo to go with a business card you receive to help remember people.
If you’ve appropriated branded yourself online, it should carry through to real life. If you’re genuinely interested in the networking and branding aspect, it will carry through to your real life.

Categories
Sunday SXSW '08

Mobile 2.0 – Why the Third Screen is Taking Center Stage

Sunday, March 9th 5:00 pm – 6:00 pm

John SanGiovanni – ZenZui Inc.

This session was a Core Conversation sessions which means you and a bunch of people sit around a table and discuss a topic with a moderator. This setup can be good and bad based on who is sitting around the table and how much they try to talk. For the most part, this session was good.

Our moderator from ZenZui was good. He threw out a few questions… and we discussed.

What are some things you hate about your phone?
Battery life – all other area of this technology have progressed, but battery life is the thing holding things back.
Where to recycle phone – recycling your phone should be easier – you can now get an envelope to send in your phone to be recycled.
Flash on a phone – is Flash a really a viable mobile platform? Will it get larger or will standard web standards take over SVG etc.?
A big problem is getting people making content for mobile platforms to think about Information Architecture for the small screen or mobile platform.

How do we market to Mobile?
Create ringtones or mobile content that is useful for the brand universe (use of Myxter.com to distribute – provide API)

Location-based is the new thing (google maps). The way this works is by fingerprinting wifi signals in an area with GPS information associated. So, based on wifi strength – google maps knows generally where you are.
Cool App: Location-based tasked. So, when you were near the supermarket a task would let you know to buy milk.

Some good sites:
Pinger – will send voicemail to people
Jot – txt to speech
Semapedia.org – those crazy barcode things that you read with your phone to associate real to virtual (more info)

Categories
Sunday SXSW '08

Tools for Enchantment: 20 Ways to Woo Users

Sunday, March 9th 3:30 pm – 4:30 pm
Kathy Sierra CreatingPassionateUsers

What did (do) you want to be really, really good at?

How do we help our users be really really good at something – give that feeling to our users.

To make better apps, we must compensate for the missing “humanness”

Which is better: the product or the company?
Make the user experience more “high-res” richer – the more you know about something the better the experience. Being better is better… nobody is passionate about something they suck at.

What is the difference between fantastic and average? It is much less about natural talent and more about a talent for practicing… works for anything. It is actually your fault for not practicing. You just have to put in the time. “We need a rage to master”

What do you help your users do well?

Book: The 4-hour workweek
You figure out how to devote more of your time to other things you really and there is usually some (if you’re lucky) overlap to this and your worklife.

1. Use telepathy
there are mirror neurons – inference – faces meanings
you have to see people’s faces when doing usability
resolution of the simulation depends on your experiences – need to have felt your user’s pain

2. Serendipity
brains look for and match patterns – “ipod shuffle is psychic”
add randomness (psuedo) to create serendipity

3. The dog ears design principle
real physics in the iphone scroll (bounce) – subtle little real things help – things feel more alive

4. Joy
make products that produce joy – joyful experience – playing – learning – enjoying
not necessarily fun or funny – joy

5. Inspire first person language
shouldn’t be about you – your testimonials should be about the users not about the company

6. Tshirt first development
what does it say about someone that they are one of your users?
it should say something that a user wants to announce they are one of your users

7. Easter Eggs and other treats
little extras for users to find
“a smile in the mind” book

8. Tools for evangelism
give your users away to woo other users – that helps them be better when they are getting better or becoming passionate about your product
help users defend your product to other people

9. You area a…
stage fright – picture everyone as prey animals (bunny) – the fear goes away
help your users manage stress

10. Exercise the brain and improve their body
brain age video game is a best seller – exercise that best helps brain is plan old exercise

11. Give them superpowers quickly
swift.3d – user must do something cool in a short period of time
do experts know more? yes – are there shortcuts?
patterns patterns patterns

12. Make your product reflect feeling
give folks a way to reflect how they are doing (WTF button)
let them off the hook – NOT an idiot
how do they feel about the confusion?

15. Help with reinvestment of mental resource into new problems
expert never shrinks the size of their list – just add new interesting things
allow people to focus and devote all of their attention to certain things

16. Create a culture of support
user as a hero and becoming experts – helps them become mentors at the end
want to get them mentoring early and encourage to help users
no dumb questions and comfort in asking questions and no dumb ANSWERS
encourage people to start answering questions and get the community asking and answering

Do NOT insist on inclusivity
don’t wait for the experts – jargon: passionate users “talk different”
don’t throw everyone together make sure there are places for expert and beginners

18. Practice seductive opacity
mystery anticipation curiosity – loved by the brain
suspense followed by an important reward relaxes body etc.
digital world has raised the value of real tangible things
unboxing photos – the experience of opening your new geek physical thing
think about physical objects – they matter

19. Atoms are NOT old school
senses are very important – think about it with a product
petted rabbits had lower cholesterol – touch important

19.5. Do what this guy does
briansolace.com
Gary Vaynerchuk –  Wine Library TV
getting people talking about wine and themselves – taking the difficulty out of wine
Gary is making his users entertaining and helpful/useful at a party